A return to classical ideas

Kotaku serves up an interesting story regarding a rejected piece of art for the ‘Childkiller’ status in Fallout 2.

For the uninitiated, Fallout 2 had a status known as ‘Child Killer’.  That’s right – Fallout 2 lets you do what not even Grand Theft Auto IV, Call of Duty: Modern Warfare 2, or Fallout 3 dared to: Attack children.  There are serious repercussions if you get the label, though.  Here’s the artwork in question, if you can’t be bothered to hit the link:

Err, yeah

This obviously shouldn’t require too much explanation on why it was ultimately left out of Fallout 2.  It was dropped out of the game in favor of the less-inflammatory “Hated” reputation icon.  Kotaku also answers a potential question:

“I don’t think you’ll go to hell for laughing at this…”

Whew!

“…but you will if you imagine it accompanied by a Looney Tunes kettle drum sound, like I did.”

Aw, crap.  Anyway, check out the article for some interesting input by Brian Menze, whose DeviantART page was where the art was posted.

  1. Avatar Image

    Chris Carter

    There’s not enough child killing in games like Fable and such. As sick as it is, so is the merciless killing of random women that those same exact games allow.

    Fallout 3 had quasi-direct child killing: you could send a few boys directly into either the arms of slavers, or straight up ant death.

  2. Avatar Image

    Mark Davis

    I’m with Chris… if they want to create any sort of immersion, it needs to be addressed. When you can kill anyone but kids, it takes you out of the game immediately.

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